Hello!  I am a concept artist/illustrator currently living in the San Francisco Bay Area.  I work as a lead concept artist at MZ, developing concept design, illustration, and marketing materials for games such as Final Fantasy XV: A New Empire, Mobile Strike, and Game of War. You can reach me at Greg@ArtbyGregThorne.com.

Professional Experience:


Lead Concept Artist,   June 2015 – present

·         Managing a team of 5-7 artists; finding and recruiting talent.

·         Tasking artists, writing assignments, providing feedback, compiling reference and styleguides.

·         Helping to build and support an internal cinematics team; helping establish standards and practices.

·         Helping drive the look of ad campaigns for top-grossing IPs such as Final Fantasy, Mobile Strike, and Game of War.

·         Fulfilling various art needs including illustration, concept art, storyboarding, matte painting and gameplay mock-up.


Luminous Arts

Art Director,   February 2005 - June 2015


·         Directed on-site and off-site artists (outsource management).

·         Compiled mood boards, style guides, and visual development materials.

·         Managed projects, budgeted resources, upheld client relations.

·         Helped create ads for well-known IPs including Half-Life, Farcry, Battlefield, and Hellgate: London

·         Designed characters, creatures, environments, and vehicles for games.

·         Created matte paintings for television


High 5 Games

Illustrator,   February 2013 - November 2013


·         Designed and executed complete 2D art packages for online games

·         Developed user interface graphics

·         Worked closely with animators, preparing 2D artwork for animation.

·         Worked closely with engineers, ensuring artwork displayed properly in game prototypes



Illustrator,   January 2011 - November 2011


·         Illustrated in many styles and genres for t-shirts and merchandise.

·         Designed and pre-visualized toys and similar merchandise.

·         Worked with well-known IP including DC Comics, Mortal Kombat, Masters of the Universe, and The Walking Dead. 


Self Employed


Freelance Concept Artist / Illustrator,   January 2004 - February 2005

·         Designed characters, environments, and creatures for games and gaming websites.

·         Provided illustrations for various entertainment products, colored comic books, created artwork for t-shirts. 




Rhode Island School of Design

·          Bachelor of Fine Arts in Painting, class of 2002


Hofstra University

·          Studied business, marketing, leadership, and art fundamentals


·         Supplemental Education:

    • Character design mentorship with Anthony Jones, concept artist
    • Concept art mentorship with Thomas Scholes, concept artist
    • Concept art workshop with Shaddy Safadi and Eytan Zana, concept artists
    • Environment design course with Phil Dimitriadis, concept artist
    • Dynamic sketching course with Peter Han, concept artist
    • Continuing education course at School of Visual Arts with Tristan Elwell, illustrator
    • Grand Central Academy, classicist atelier
      • Figure Drawing with Colleen Barry
      • Portrait Drawing with Will St. John
      • Cast Drawing with Justin Wood
    • Private atelier study with Andy Reiss, classicist painter




·         Adobe Photoshop (Expert)

·         Pixologic Zbrush (Intermediate)

·         Trimble Sketchup (Intermediate)